Crysis Patch 1.1 Released!

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Sava700
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Crysis Patch 1.1 Released!

Post by Sava700 »

http://www.gamershell.com/download_22683.shtml
http://www.shacknews.com/onearticle.x/50640

http://www.fileshack.com/file.x/11604/C ... +Patch+1.1

Read Me File

======================================
Crytek GmbH Copyright
======================================
Software and documentation © 2007 Crytek GmbH.

ALL RIGHTS RESERVED.


================================================== ================
Crysis(R)
Patch 1.1 Change List - November, 2007
================================================== ================

================================================== ================
Fixes:
================================================== ================

*Fixed: Potential crash in D3D10
*Fixed: Orange boxes apearing when hispec savegame loaded into lowspec game.
*Fixed: Inconsistent damage dealt to vehicles when shot by LAW.
*Fixed: Reflection resolution on D3D10, MultiGPU reflection update fix
*Fixed: Memory leak with FSAA modes
*Fixed: Infinite ammo hacks.
*Fixed: Memory leak in D3D10 when switching screen modes
*Fixed: Muti optimizations
*Fixed: When player melees during gun raise animation, their gun will be in a permanantly raised position.
*Fixed: Crash when loading savegame with level exported recently by editor


*Fixed: Virtual keyboard does not function properly when a game pad is connected
*Fixed: Users can lose the ability to look around with the Right Stick
*Fixed: Setting screen resolution to "default" stops user from selecting last resolution
*Fixed: Bug when changing resolution in D3D10
*Fixed: Issues with Depth of field and water droplets in D3D10
*Fixed: Crash on NaN warning

================================================== ================
Updates:
================================================== ================

*Added: Motion Blur UI and V.SYNC UI options
*Optimized: Motion blur
*Optimized: FSAA (Full Scene Anti-Aliasing)
*Optimized sound id implementation
*Enabled VSync functionality in D3D10
*New benchmarking files for ice CPU benchmark.
*http/xmlrpc password protected remote control session
*Marked debug cvars as cheat

*F12 (screenshot) now works in restricted mode as well

================================================== ================
Tweaks:
================================================== ================

*Reduced LAW splash damage vs. infantry in PowerStruggle mode
*Slowed Rocket projectile speed down in MP slightly
*Disabled automatic turret bounding boxes on vehicles to prevent issues with LAW hit detection
*Reduced grenade explosion radius in multiplayer
*Clamped water tesselation to avoid cheating in MP
*MultiGPU improvements with depth map updates
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Easto
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Post by Easto »

Thank you.
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Easto
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Posts: 5905
Joined: Sat Dec 02, 2000 12:00 am
Location: So. California

Post by Easto »

I'm getting a error right at the end of the install and it shuts down. I'm going to download again.
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