Originally posted by cyberskye
Probably not - depends on whether your ISP allows this. There are plenty of thread on the topic at SG - search for "modem bonding"
Basically, you can load balance, not increase any single connection speed. Gaming can get complicated as the server has to use a single IP address for each client - if your router switches connections mid-game, you'd blip right out.
yes, load balancing i'm sorta familiar with (at least with servers).. I didn't really word my first post well, but I thought also there would be a way to setup the network so that when I request a page, download a file, etc etc, that it could use both connections simultaneously in order to retrieve the file a bit faster. Sorta like one half the file downloads from one connection and the other half from the second connection (at normal default speed -not double speed).. does this make sense? Is there something out there that utilizes this type of load balancing?.. Normal load balancing is just using the other connection when the first connection gets busy isn't it?
zxc47, what type of connections are you using on your pro800 turbo? How in depth are the firewall settings on the pro800 turbo? SPI? (I'll go check out the specs for that) Does the pro800 keep a decent firewall log?
YeOldeStonecat,
thanks for the suggestions, I'll go check out symantec's stuff in a bit.
I'd really like to stay away from dividing my network in half, but with 2 different IP's from 2 different providers, I can see this isn't going to be too simple. Is it possible to have 1 internal network that depends on the router to manage the WAN connections? One of the connections I could forward ports to my server while the other connection remains sealed up, or does port forwarding apply to both connections no matter what? I'm thinking it might depend on the hardware.
thanks for the replies everyone. Hope you guys are having a good friday!