I would not say go install a new phone line and get new dsl, I would see if your dsl offers an expanded package such as SDSl or xdsl. Both of which offer a higher upload capacity. Other then that. Just lan with yer signifagant other, and have 0 ping. Or fight it out. I will look around and see if there are other options, but i wouldnt know em
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Hiya Sheep, your problem is not hardware, its the dsl. Basically online gaming depends on solid up and down banwidth, with dsl your cap is 128 basically 15Kps, now when you have one computer on, this is ample bandwidth. Add another computer to this mix though, and you are getting about 7K to both, which is about 3K above a 56k modem. The spikes you are getting are probably the computers fighting for bandwidth.
I would not say go install a new phone line and get new dsl, I would see if your dsl offers an expanded package such as SDSl or xdsl. Both of which offer a higher upload capacity. Other then that. Just lan with yer signifagant other, and have 0 ping. Or fight it out. I will look around and see if there are other options, but i wouldnt know em
I would not say go install a new phone line and get new dsl, I would see if your dsl offers an expanded package such as SDSl or xdsl. Both of which offer a higher upload capacity. Other then that. Just lan with yer signifagant other, and have 0 ping. Or fight it out. I will look around and see if there are other options, but i wouldnt know em
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SheepThriLL
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- Joined: Sat Mar 17, 2001 12:00 am
- Location: CA
u might be right... but i thought upload on 56 k was limited to 33.6 actually? and i know that some good 56 k connections can get 200 pings at some servers. so split my 105 in half and you get 50. perhaps not enough for excellent pingage with 2 puters, but at the very least it seems i should be able to get a steady ping on both without complete utter lag!? isnt there some hardware, or setting that would essentially EXACTLY split the signal in half - perhaps a gateway (somebody posted that on his dsl account with 115 up he uses an old computer as a "gateway" that sits there all day and routes his connction to all his computers (i think he said 4 of em)... and he said he pings 40-60 steady with 2 connections and 100 with 4 connections. ofcourse, others have said that they have no problems with routers and online gaming with similar upload speeds.
pac bell has no option for SDSL, and their minimum cost 384 upload service is 159.00 a month. so that would be more than 2 49.99 regular 384-1500/128 accounts.
i am outa luck i guess.
unless somebody comes up with a miracle idea.
pac bell has no option for SDSL, and their minimum cost 384 upload service is 159.00 a month. so that would be more than 2 49.99 regular 384-1500/128 accounts.
i am outa luck i guess.
unless somebody comes up with a miracle idea.
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Do you have ports forwarded on your router?? That might help.
56k is actually 53,000bps max, so they can get in ups of 5K per sec dloads, allthough most are aroun d 4.5. With dial up though you have retrains and renegotiations, so even though you connect at 53,000bps you eventually get back to 33,600 anyhow.
That doesnt go with dsl but,little tid of info. I would still say go with expanded package if you can.
56k is actually 53,000bps max, so they can get in ups of 5K per sec dloads, allthough most are aroun d 4.5. With dial up though you have retrains and renegotiations, so even though you connect at 53,000bps you eventually get back to 33,600 anyhow.
That doesnt go with dsl but,little tid of info. I would still say go with expanded package if you can.
The problem is not the connection or the computers. It's NAT.
The router is the limit.
You are trying to connect the same IP two times to the same server. The router can't split the signals correctly to both computers.
That is what was explained to me when I posted about this problem.
I'm pretty sure that you cannot run two PC's connected to the same server.
If I am wrong, I'd be happy to know what the fix is.
FunK
The router is the limit.
You are trying to connect the same IP two times to the same server. The router can't split the signals correctly to both computers.
That is what was explained to me when I posted about this problem.
I'm pretty sure that you cannot run two PC's connected to the same server.
If I am wrong, I'd be happy to know what the fix is.
FunK
Simply run adaware, spybot, ZoneAlarm, HijackThis, AVG, update windows daily, have a router, don't open e-mail, turn off action scripting, don't use P2P networks, don't violate EULAs, and wear a condom to get Windows secured.
People say Linux is alot of work!
People say Linux is alot of work!
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SheepThriLL
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- Location: CA
[ATTENTION VETERANS]
here goes...
Unreal tournament addict. I sleep next to unreal tournament addict. I have one adsl connect from pac bell - do you see the problem? line is floating dynamic ip 1200 down 105 up dslreports rated. The connection is rock solid (judging from one connection behaviour) - no lag, no ping spikes. very satisfied.
so, to save 50$ id have to fork out for another phone line account with pac bell, i decided to network my two computers on the account. got a linskys. it worked for internet surfing... but playing unreal tournament online was impossible with both computers connected and playing at same time because of intermittant ping spikes to 800+ ms. one computer connected over the router was fine... just like b4. so, got rid of linksys, and i tried my current netgear RT314. Same problem. unplayable lag again. 30 seconds of sub 120 ping for both computers... then 1 minute of 500+ pings for usually both (sometimes one) ... basically random ping spikey behaviour and loss of connection "red square of death" icons in-game...no observable patterns... tried different servers, same servers, etc. tec. very unplayable. tried netspeed settings... nothing works not even 56k for both computers - still spikey (and crappy overall pings! heh) ive posted all over the place, and i KNOW some people network dsl with good results, even with Unreal Tournament.
computers:
p3800 256 k ram. 10 isa NIC card (main computer... original connection)
t-bird 1333 256 ram 100 dlink pci (second computer)
netgear rt314 (dsl modem to router... router to both nic cards ofcourse)
note: went to main central pac bell office for work, started talking to tech guy..he tells me that dsl is microwaved out of this county cuz there is no direct pipe!... some have suggested this is the problem? but why is 1 connection so steady and solid, and 2 goes to horse****?
please forgive me. but im gonna post this all over the place. im so desperate that i even tried a cheap alternative for the second computer ---- aol plus. LOL! what was i thinkin? i got the line speeds to about 1100/105... but the fact that i have to go all the way to the main aol router first (wherever that is) causes game pings to be a bit high for dsl cuz it has to make about 1000 jumps b4 i reach the server(upward ping average of about 200+ - el sucko!)
please help me.. is there somethin im missing?
Unreal tournament addict. I sleep next to unreal tournament addict. I have one adsl connect from pac bell - do you see the problem? line is floating dynamic ip 1200 down 105 up dslreports rated. The connection is rock solid (judging from one connection behaviour) - no lag, no ping spikes. very satisfied.
so, to save 50$ id have to fork out for another phone line account with pac bell, i decided to network my two computers on the account. got a linskys. it worked for internet surfing... but playing unreal tournament online was impossible with both computers connected and playing at same time because of intermittant ping spikes to 800+ ms. one computer connected over the router was fine... just like b4. so, got rid of linksys, and i tried my current netgear RT314. Same problem. unplayable lag again. 30 seconds of sub 120 ping for both computers... then 1 minute of 500+ pings for usually both (sometimes one) ... basically random ping spikey behaviour and loss of connection "red square of death" icons in-game...no observable patterns... tried different servers, same servers, etc. tec. very unplayable. tried netspeed settings... nothing works not even 56k for both computers - still spikey (and crappy overall pings! heh) ive posted all over the place, and i KNOW some people network dsl with good results, even with Unreal Tournament.
computers:
p3800 256 k ram. 10 isa NIC card (main computer... original connection)
t-bird 1333 256 ram 100 dlink pci (second computer)
netgear rt314 (dsl modem to router... router to both nic cards ofcourse)
note: went to main central pac bell office for work, started talking to tech guy..he tells me that dsl is microwaved out of this county cuz there is no direct pipe!... some have suggested this is the problem? but why is 1 connection so steady and solid, and 2 goes to horse****?
please forgive me. but im gonna post this all over the place. im so desperate that i even tried a cheap alternative for the second computer ---- aol plus. LOL! what was i thinkin? i got the line speeds to about 1100/105... but the fact that i have to go all the way to the main aol router first (wherever that is) causes game pings to be a bit high for dsl cuz it has to make about 1000 jumps b4 i reach the server(upward ping average of about 200+ - el sucko!)
please help me.. is there somethin im missing?
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SheepThriLL
- Member
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- Joined: Sat Mar 17, 2001 12:00 am
- Location: CA
perhaps... but the lag happens regardless of whether both computers try to access the SAME Unreal Tournament server or not, it happens when both are on different servers also... and it doesnt seem to be any worse IF both are connected to the same server compared to the lag if on different servers.
i guess the problem could be the routing of the the same ip in general eh?
?????????????????????

i guess the problem could be the routing of the the same ip in general eh?
?????????????????????