rtcw---------too easy

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Alby
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rtcw---------too easy

Post by Alby »

iif you read the posts in here you would think that rtcw was a ground breaking game.

i beg to differ, i bought this game friday pm; and i am now already playing mission 19 (yeah on death incarnate) and been xmas shopping etc so no solid gameplay there
.
this is just q3 rehashed but set in ww2,the same commands work, so food for thought there.
save your money methinks.

if you want a ww2 challenge try "hidden and dangerous", an old game that with the uipdates rox
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Zmoney
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Post by Zmoney »

the snooper is stronger..and sees heat...so you can use it to see thru greenerie and dark...and dude there is no level 19..its 1-7
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Alby
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Post by Alby »

sorry i'm sure i said mission 19, u k after u kill uber soldat
i still think u should try suggested game, maybe i turn me ftp on

dam this site slow 2nite this side of the pond, i thought i was editing and it seems i already posted.
so gnome dont u think stealth is the key to the game? or maybe its like every single player game, they only come put when you reach a certian point? (bang!! they're dead)
fartface

Post by fartface »

the game is taking me a while to complete, right now i am at the first boss monster in the church. it is not that easy of a game, but i set mine at highest difficulty
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YeOldeStonecat
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Post by YeOldeStonecat »

Like most FPS games, I got it for the multiplayer aspect. The single player aspect of the game I usually just play for a little bit just to get the feel of the game, enjoy it's engine, but with RTCW I actually enjoyed the single player aspect, only other game I've enjoyed the single player aspect of was Half Life.

I though the outdoor environments were incredible in this game, and the attention to detail, and the games AI. I mean, little details like, the first missile silo mission once you leave the crypts and get above ground....the first stone house, on the opposite side, facing the pond where your first parachute is....there's a kraut who lights a cigarette, smokes it, coughs a bit, eventually thows it on the ground and rubs it out with his foot.....details like that were cool.

Like I mentioned, I usually just play the multiplayer component of a game, but this one hooked me enough to blow through the singleplayer....just for the views and seeing how AI in games has progressed.

Looking forward to the new Duke....! ! !
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Zmoney
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Post by Zmoney »

THEIRS GONNA BE A NEW DUDE??!..I HEARD ABOUT THE MOVIES BUT NOT A NEW GAME....links??
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Post by Phantom-Vortex »

Originally posted by YeOldeStonecat
Like most FPS games, I got it for the multiplayer aspect. The single player aspect of the game I usually just play for a little bit just to get the feel of the game, enjoy it's engine, but with RTCW I actually enjoyed the single player aspect, only other game I've enjoyed the single player aspect of was Half Life.

I though the outdoor environments were incredible in this game, and the attention to detail, and the games AI. I mean, little details like, the first missile silo mission once you leave the crypts and get above ground....the first stone house, on the opposite side, facing the pond where your first parachute is....there's a kraut who lights a cigarette, smokes it, coughs a bit, eventually thows it on the ground and rubs it out with his foot.....details like that were cool.

Like I mentioned, I usually just play the multiplayer component of a game, but this one hooked me enough to blow through the singleplayer....just for the views and seeing how AI in games has progressed.

Looking forward to the new Duke....! ! !

Im a multiplayer type has well, dont care for 1 player mode. :D
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YeOldeStonecat
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Post by YeOldeStonecat »

Originally posted by Zmoney
THEIRS GONNA BE A NEW DUDE??!..I HEARD ABOUT THE MOVIES BUT NOT A NEW GAME....links??
There's going to be a new Duke, dunno about Dude. Duke Nukem Forever.

http://www.3drealms.com/duke4/

Built on the Unreal Tournament engine last I knew, check out the screenshots and the Bink videos.
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Alby
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Post by Alby »

just tried mp and it looks good, will be better once i learn maps etc. i have to agree that single player had best AI i seen and attention to detail was incredible i just found it slightly easy.
anyone k voice binds? should imagine they along the same lines as team arena ie vsay "baseattack"
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