Posted: Mon Aug 10, 2009 10:00 am
Get on now I have a few minutes while I'm prepping a computer before I take off for work.
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Well now you get prox mines instead. lolFaust wrote:i know. there was a grappling hook in Q3A, too. didnt exist in the config menu, had to manually add/bind it in console.
YeOldeStonecat wrote:Get on now I have a few minutes while I'm prepping a computer before I take off for work.
Yes Shotgun, Prox mines, Chaingun, and BFG are in limited maps.Faust wrote:are the prox mines only certain maps/mods in QL? some of the weaps in the config menu i dont think ive picked up yet.
Faust wrote:ah. have yet to pick up the chaingun and prox mines
I played a mod of insta freeze tag that had the hook enabled in Q3A...hope QL adds freeze tag to the mods...greatest mod ever.YeOldeStonecat wrote:Modded servers maybe? I love love loooooved the hook in Quake 1...I spent ooodles of hours playing on a server which ran a mod called "Requiem".
I don't recall seeing it in Q3....if there's a modded server that runs one...lemme know!![]()
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yeah, ive picked up the floaty "M" and "T". havent found the runfast one yet. just learning the map layouts is enough of a challenge for the time being for me.YARDofSTUF wrote:Some maps also have Doubler, Guard, Scout, and Armor powerups.
Doubler doubles your damage, Guard blocks about half they say, Scout makes you move faster, but only allows you to keep 50 armor without it ticking down, and Armor regens 10 armor a second up to 100.
Doubler with Rail, the shotgun or chaingun works well, but can really suck if 1 team has all the good railers. lol

YARDofSTUF wrote:Another handy item is the alternative match browser made by some players:
Found at:
http://www.quakelive.com/forum/showthread.php?t=11140
Tiers 1-5, 1 is the lowest, 5 is the highest.Faust wrote:FFA:2
Duel:1
TDM:3
CA:2
CTF:3
now if i only knew what those meant.
bah, stupid mouse! anyone else have the mouse crap out on occasion? like, trigger and zoom work, but no X/Y axis? my earlier fix only works sometimes.
YARDofSTUF wrote:Tiers 1-5, 1 is the lowest, 5 is the highest.
My mouse hasn't crapped out on me for a while now.
Yeah that was fun. You did pretty well in a few rounds.Faust wrote:ah, got it.
got a couple rounds in there with YoSC, and i saw loop in there too for a bit my in game chat blows.

Code: Select all
// Config File
unbindall
// Bind Movement
bind w "+forward"
bind a "+moveleft"
bind s "+back"
bind d "+moveright"
bind SPACE "+moveup"
bind CTRL "+movedown"
bind SHIFT "+speed"
bind f "+button2"
bind END "dropflag; say_team ^3Low Health! Take FLAG!!"
bind g "dropweapon"
bind MOUSE1 "+attack"
bind MOUSE2 "+zoom"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
// Bind General
bind TAB "+scores"
bind h "+chat"
bind t "messagemode"
bind y "messagemode2"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "readyup"
// Bind Weapons
//bind "weapon 1" // Gauntlet
//bind "weapon 3" // Shotgun
//bind "weapon 5" // Rocket Launcher
//bind "weapon 6" // Lightning Gun
//bind "weapon 7" // Railgun
//bind "weapon 12" // Prox Mines
bind 4 "weapon 2" // Machine Gun
bind 6 "weapon 4" // Grenade Launcher
bind 1 "weapon 8" // Plasma Rifle
bind 5 "weapon 9" // BFG
bind 7 "weapon 11" // Nailgun
bind 3 "weapon 13" // Chaingun
// Bind Extras
bind = "record"
bind - "stoprecord"
bind F4 "exec autoexec"
bind F5 "cg_forceEnemyModel keel"
bind F6 "cg_forceEnemyModel keel/sport"
bind F7 "cg_forceEnemyModel keel/bright; cg_enemyHeadColor 0x000000FF; cg_enemyUpperColor 0xFFFFFFFF; cg_enemyLowerColor 0xFFFFFFFF"
bind F8 "cg_forceEnemyModel keel/bright; cg_enemyHeadColor 0x000000FF; cg_enemyUpperColor 0xFFFF00FF; cg_enemyLowerColor 0xFFFF00FF"
bind F12 "screenshotJPEG"
// VSTR Binds
seta RLswitch "weapon 5; set RLSGswitch vstr SGswitch"
Seta SGswitch "weapon 3; set RLSGswitch vstr RLswitch"
seta RLSGswitch "vstr RLswitch"
bind q "vstr RLSGswitch"
seta RGswitch "weapon 7; set RGLGswitch vstr LGswitch"
seta LGswitch "weapon 6; set RGLGswitch vstr RGswitch"
seta RGLGswitch "vstr RGswitch"
bind e "vstr RGLGswitch"
seta GAswitch "weapon 1; set GAPMswitch vstr PMswitch"
seta PMswitch "weapon 12; set GAPMswitch vstr GAswitch"
seta GAPMswitch "vstr GAswitch"
bind r "vstr GAPMswitch"
// Chat Binds
bind HOME "say_team ^1BASE OVERRUN!!!"
bind PGDN "say_team Enemy IN/OUT ^1LOW"
bind PGUP "say_team Enemy IN/OUT ^1HIGH"
bind DEL "say_team ^5MEGA Up!"
bind INS "say_team ^5Medkit Up!"
// Chat settings
seta bot_nochat "1"
seta cg_chatbeep "1"
seta cg_teamChatTime "3000"
seta cg_teamChatHeight "0"
seta cg_teamChatBeep "1"
seta cg_teamChatsOnly "0"
// Name
// Colors - ^1=Red ^2=Green ^3=Yellow ^4=Blue ^5=Cyan ^6=Magenta ^7=White ^^8=Black
seta clan ""
seta name "^3YoS"
// Crosshair
seta cg_crosshairSize "35"
seta cg_crosshairPulse "1"
seta cg_crosshairHealth "0"
seta cg_crosshairColor "3"
seta cg_crosshairBrightness "1.0"
seta cg_crosshairX "0"
seta cg_crosshairY "0"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshair "3"
// Model Settings
seta cg_enemyHeadColor "0x000000FF"
seta cg_enemyUpperColor "0xFFFFFFFF"
seta cg_enemyLowerColor "0xFFFFFFFF"
seta cg_teamUpperColor "0x408000FF"
seta cg_teamLowerColor "0x408000FF"
seta cg_teamHeadColor "0x408000FF"
seta cg_forceRedTeamModel ""
seta cg_forceBlueTeamModel ""
seta cg_forceModel "0"
seta cg_forceTeamModel "Sarge"
seta cg_forceEnemyModel "keel/bright"
seta headmodel "Sarge/default"
seta model "Sarge/default"
seta team_headmodel "Sarge/default"
seta team_model "Sarge/default"
seta sex "male"
// Gun Options
seta cg_autoswitch "1"
seta cg_bob "0"
seta cg_brassTime "0"
seta cg_drawAmmoWarning "1"
seta cg_drawGun "1"
seta cg_lightningImpact "1"
seta cg_muzzleFlash "1"
seta cg_newWeaponBar "1"
seta cg_noProjectileTrail "1"
seta cg_oldRocket "1"
seta cg_oldPlasma "1"
seta cg_smokeRadius_RL "0"
seta cg_smokeRadius_GL "0"
seta cg_smoke_SG "0"
seta cg_switchToEmpty "1"
seta cg_switchOnEmpty "1"
seta cg_trueLightning "1"
// Rail Settings
seta color1 "3"
seta color2 "3"
seta cg_oldRail "1"
seta r_railcorewidth "6"
seta r_railwidth "5"
seta r_railsegmentlength "8"
seta cg_railTrailTime "500"
seta cg_predictLocalRailShots "1"
// Mouse related
seta cl_mouseAccel "0"
seta cl_mouseAccelStyle "0"
seta cl_mouseAccelOffset "0"
seta cl_mouseSensCap "0"
seta in_mouse "2"
seta m_filter "0"
seta sensitivity "6.44"
// General
seta cg_allowtaunt "0"
seta cg_scalePlayersModelsToBB "1"
seta com_maxfps "125"
seta com_allowConsole "1"
seta scr_conspeed "3"
seta com_hunkMegs "128"
seta com_soundMegs "32"
// Net related
seta cg_lagometer "0"
seta cg_nopredict "0"
seta cg_predictItems "0"
seta cg_showmiss "0"
seta cg_smoothClients "0"
seta cl_maxpackets "90"
seta cl_maxPing "800"
seta cl_packetdup "0"
seta rate "20000"
seta snaps "30"
// Visuals
seta cg_fov "105"
seta cg_zoomfov "45"
seta cg_draw2D "1"
seta cg_draw3dIcons "1"
seta cg_drawIcons "1"
seta cg_drawFPS "0"
seta cg_drawStatus "1"
seta cg_drawSnapshot "0"
seta cg_drawRewards "1"
seta cg_drawAttacker "0"
seta cg_drawFriend "1"
seta cg_drawTeamOverlay "1"
seta cg_gunX "0"
seta cg_gunY "0"
seta cg_gunZ "0"
seta cg_kickScale "0"
seta cg_levelTimerDirection "1"
seta cg_marks "1"
seta cg_playerNames "1"
seta cg_scorePlums "1"
seta cg_selfOnTeamOverlay "0"
seta cg_shadows "1"
seta cg_simpleitems "0"
seta cg_stats "0"
seta com_blood "1"
seta cg_gibs "10"
// Graphics Settings
seta r_gl_vendor "NVIDIA Corporation"
seta r_gl_renderer "GeForce 7800 GTX/PCI/SSE2"
seta r_gl_reserved "1"
seta r_fullscreen "1"
seta r_mode "21"
seta r_contrast "1.05"
seta r_enablePostProcess "1"
seta r_fullbright "0"
seta r_gamma "1"
seta r_inBrowserMode "12"
seta r_inGameVideo "0"
seta r_lodbias "0"
seta r_mapOverBrightBits "3"
seta r_overBrightBits "1"
seta r_picmip "0"
seta r_subdivisions "80"
seta r_dynamiclight "1"
seta r_vertexlight "0"
// Sound
seta s_ambient "0"
seta s_doppler "0"
seta s_volume "0.8"
seta s_musicvolume "0.302083"
// Demo
seta cl_autoRecordDemo "0"
seta cl_demoRecordMessage "1"
// Misc(Stuff I won't touch and most of what I don't know)
seta handicap "100"
seta cg_autoAction ""
seta cg_cameraOrbitDelay "50"
seta cg_deferPlayers "1"
seta cg_playVoiceChats "1"
seta cg_respawnTimerX "10"
seta cg_respawnTimerY "100"
seta cg_showVoiceText "1"
seta teamtask "0"YARDofSTUF wrote:I just view the list if theres a name they are on. lol
The last map where I won before you left, when I pulled ahead of you I was like ahah, I have to hold on to this! And then killed myself on my own rocket.YeOldeStonecat wrote:Was pretty fun the other 3x guys from Speedguide and we were in first/second/third for several maps.![]()
YARDofSTUF wrote:The last map where I won before you left, when I pulled ahead of you I was like ahah, I have to hold on to this! And then killed myself on my own rocket.![]()
I love the shotty, RL is nice too, and plasma in long corridors.Faust wrote:when i first started playing again, i was rocket launcher happy. now, not so much. more use the shotty unless im outside. i am a complete menace to my k/d ratio with a rocket launcher. 2nd leading cause of death is falling either into space or lava. or green goo.
YARDofSTUF wrote:I love the shotty, RL is nice too, and plasma in long corridors.
I'll follow you guys into a FFA. What time?YeOldeStonecat wrote:Rainy weather ahead....may be spending some time online tonight!
Friday Night Frag Fest..let's plan it!
/nodsI'll follow you guys into a FFA. What time?