ICMP Pings have lower priority, and it is entirely possible that they are being discarded. You are not experiencing 40-60% packet loss.
Your line attenuation seems fine too.
Hello Speedguide,
I am slowly despairing to find a solution for the problem. I have already contacted my internet provider but it did not work.
My Problem is i have Issues with Hit detection ( Hitreg ) since i moved from my old place. Even Tweaks are not helping, not even 1%.
When i shot at someone the most time it feels like more then 60% is gone lose on the way.(Not only CSGO all Online Games)
Or sometimes Shots are not registered from Server. ( I clearly saw it when i shot at the Window in CSGO like 3-4 Times and the Window is not broken i only see Bulletshole or when i Shot at the Chicken i see Bloodpattern on )
Other Game, i was shooting someone Close Distance with Shotgun in the Head normaly instant dead, but my friend was Spectating me and said, i didnt even shot at him on his end. ? WTF
I Found out that PingPlotter and WINMrt showes me Packetloss on my Router, like 40-60%.
Is it normal, i asked in ISP Forum and they Said its normal because ICMP Packets got blocked from Router, but now i dont believe it. Because i cant find any Solution for that Problem and i was testing it with 2 PCs both PCs Router has Packetloss and i
tried 4 Different Routers with Differents Cables, same Issue. So now what? Is something wrong? Or not?
WinMRT:
PingPlotter
Router DSL Information:
DSLReports:
http://www.dslreports.com/speedtest/42753069
Line:
http://www.dslreports.com/pingtest/2.../3497999?r=279
Traceroute with UDP:
Btw. I asked technician when he checked my Line. He Only did Down/Upload Speedtest and checked FEC Error with a Device on my Phone Port. WOW
About PingPlotter he said he has no Idea about it.
Sorry for my bad English![]()
Last edited by st1cky; 12-05-18 at 02:49 PM.
ICMP Pings have lower priority, and it is entirely possible that they are being discarded. You are not experiencing 40-60% packet loss.
Your line attenuation seems fine too.
Hi st1cky
ICMP is usually given lower priority, and packets are dropped by some routers/nodes if they are deemed to be sent "too oftern" (ping flood), or, if the device is currently busy/congested by higher priority traffic.
UDP is a "stateless" protocol, in other words packets have no ACK (delivery confirmation), so you don't know whether they have been received or not.
TCP on the other hand has ACK - acknowledgements of received packets, delivery confirmation and retransmissions, so it is used for traceroutes in some OSes by default instead of ICMP (Linux).
it looks like you have the problem with puma6/7 chip thats why tve high jitter
sry didnt saw that the thread is nearly 2 years old haha
Weren't most of those Puma 6/7 Cable modems? Here is a list of Puma 6 modems
ARRIS CM3200
ARRIS DG1660
ARRIS DG1670
ARRIS DG2460
ARRIS DG2470
ARRIS DG3260
ARRIS DG3270
ARRIS DG3450
ARRIS SBG10
ARRIS SB6190
ARRIS SBG6950AC2
ARRIS SBG7400AC2
ARRIS SBG7580AC
ARRIS SBG7600AC2
ARRIS SBG8300
ARRIS SBV2402
ARRIS SBV3202
ARRIS SVG2482AC
ARRIS T25
ARRIS TG1652
ARRIS TG1662
ARRIS TG1672
ARRIS TG1682
ARRIS TG2472
ARRIS TG3452
ARRIS TM1602
ARRIS TM3402
ASUS CM-32
Hitron CDA3
Hitron CDA3-35
Hitron CGN3
Hitron CGNM-2250
Hitron (CGNM) CGNM-2252
Hitron CGNVM-2559
Hitron CGNM-3550
Hitron CGNM-3552
Hitron CGNVM-3580
Hitron CGNVM-3582
Hitron CGNVM-3589
Hitron CODA-45
Hitron CODA-4502
Hitron CODA-4580
Hitron CODA-4582
Hitron CODA-4589
Hitron CODA-46
Hitron CODA-4602
Hitron CODA-4680
Hitron CODA-4682
Hitron CODA-4689
Hitron CODA-47
Hitron CODA-4702
Hitron CODA-4780
Hitron CODA-4782
Hitron CODA-4789
Linksys CG6350
Linksys CG7500
Linksys CM3016
Linksys CM3024
NETGEAR C6300
NETGEAR C6300v2
NETGEAR C6300BD
NETGEAR CBR40
NETGEAR CM700
Linux is user friendly, it's just picky about its friends...
Disclaimer: Please use caution when opening messages, my grasp on reality may have shaken loose during transmission (going on rusty memory circuits).
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