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Thread: Latency Issues

  1. #1
    Junior Member
    Join Date
    Jan 2018

    Latency Issues

    I play CS:GO at a relatively high level of play, family issues forced me to move out of our town to a smaller village about 10 miles away. Internet choices are extremely limited and I picked the best one I believe I could of found. Sadly it's still ****** and I could be forced to stop playing because of it. What happens is during random times, could last all day or only a few minutes, my ping jumps to around 70-150ms. Doesn't sound to bad but it comes with extreme stutter. Can't control weapon recoil, the enemy team complains they can't shoot me because of how warpy I am, and the people spectating me say they only see me shoot like 4 bullets when I spray a full 30 (will most likely be kicked from my league if I don't get it fixed). I think it has something to do with the server not being able to update me fast enough, not sure how to fix that. I'm the only person who uses the connection. Money also isn't a problem, willing to spend a lot if its a guaranteed fix.

    Advertised speeds - 10 down / 2 up
    Latest speed test - 9.41 down / 1.64 up / Usually 10-20 ping / have 75 / 20.19 jitter / 2% packet loss
    Provider and connection type - Network Business Systems / Wireless Broadband (PPPoE)
    Router - Netgear R7800
    OS - Windows 10 Home

    I gave them a call when my ping was like 160+ and they said that they didn't see any issue on there end (ofc not) they transferred me to a tech and he said to set up the PPPoE on my PC. I'm guessing he thinks its my router but it's not because I've already tried that. I've also tried the TPC optimizer, but its still a bust. I just need a stable connection.

    « TCP Analyzer Results »
    Tested on: 2018.01.11 16:59
    IP address:
    Client OS/browser: Windows 10 (Firefox 57.0)

    TCP options string: 020405a001010402
    MSS: 1440
    MTU: 1480
    TCP Window: 65340 (not multiple of MSS)
    RWIN Scaling: 0 bits
    Unscaled RWIN : 65340
    Recommended RWINs: 63360, 126720, 253440, 506880, 1013760
    BDP limit (200ms): 2614kbps (327KBytes/s)
    BDP limit (500ms): 1045kbps (131KBytes/s)
    MTU Discovery: ON
    TTL: 51
    Timestamps: OFF
    SACKs: ON
    IP ToS: 00000010 (2)
    Precedence: 000 (routine)
    Delay: 0 (normal delay)
    Throughput: 0 (normal throughput)
    Reliability: 0 (normal reliability)
    Cost: 1 (low cost)
    Check bit: 0 (correct)
    DSCP (DiffServ): CS0 000000 (0) - class 0, default traffic (RFC 2474).
    Last edited by TyeS; 01-12-18 at 11:47 AM.

  2. #2
    Administrator Philip's Avatar
    Join Date
    May 1999
    Jacksonville, Florida, United States
    Blog Entries
    Evn with all the optimizations on your end, you are still limited to the line your ISP provides. DSL is sometimes prone to environmental issues, does the latency vary significantly with weather?

    A traceroute (while experiencing the high latency/jitter) may show you which node is experiencing the issue, whether it is close to you.

    Other than that, you may want to try a different ISP/technology, i.e. fiber/coax.

    We do have a gaming tweaks article on the main site, but it will not help much with latency/jitter/packet loss on the line.

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