View Full Version : New Half-Life Patch

06-09-00, 10:08 PM
I must say that the new netcode is a bit strange. The video is liquid-smooth and the latency numbers are much lower, but there seems to be a weird delay, such as when hurling grenades.

Another observation concerns the Linux server version. I keep getting this message at the console: "NET_QueuePacket: Connection Refused," even though people are connecting fine. Also, my server stopped abruptly with an "Out of Handles" message. I did a little research, and found that if you add "-heapsize 64000" (or half of your RAM), more memory will be allocated to HL.