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Port 27960 Details

known port assignments and vulnerabilities
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Port(s) Protocol Service Details Source
27960 udp games Return to Castle Wolfenstein: Enemy Territory, Quake (TCP/UDP), Star Trek Voyager: Elite Force

Vertex4 SunAge 1.08.1 and earlier allows remote attackers to cause a denial of service (infinite loop and hang) via a crafted join packet to UDP port 27960.
References: [CVE-2008-6671], [BID-29889]

Vertex4 SunAge 1.08.1 and earlier allows remote attackers to cause a denial of service ("runtime error") via a crafted join packet to UDP port 27960, probably related to an invalid nickname command.
References: [CVE-2008-6672] [BID-29889] [SECUNIA-30823]

Integer overflow in Vertex4 SunAge 1.08.1 and earlier allows remote attackers to cause a denial of service (crash) via a crafted packet to UDP port 27960.
References: [CVE-2008-6670] [BID-29889] [SECUNIA-30823] [OSVDB-46561]

Quake3 Arena is vulnerable to a denial of service attack caused by a buffer overflow when initiating a connect sequence with the server's default port 27960. By sending a UDP packet with a string containing 255 characters four times with "connectre", a remote attacker can overflow a buffer to cause the server to crash.
References: [CVE-2001-1289], [XFDB-6930], [BID-3123]
27960-27969 udp Activision's Enemy Territory and id Software's Quake III Arena and Quake III and some ioquake3 derived games (unofficial) Wikipedia
27960 tcp,udp quake3server Quake 3 Arena Server SANS
26000,27500,27910,27960 tcp,udp applications Elite Force Portforward
27950,27952,27960,27965 tcp,udp applications Quake 3 Portforward
27960 udp applications Return to Castle Wolfenstein Portforward
27950,27952,27960,27965 tcp,udp applications Wolfenstein Enemy Territory Portforward
27960 udp quake3 Quake 3 Arena Server Nmap
27960 tcp,udp games QuakeIII Bekkoame
27783-27998 tcp,udp Unassigned IANA
10 records found
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Related ports: 27950  27952  27965  28960  

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External Resources
SANS Internet Storm Center: port 27960

Well Known Ports: 0 through 1023.
Registered Ports: 1024 through 49151.
Dynamic/Private : 49152 through 65535.

TCP ports use the Transmission Control Protocol. TCP is the most commonly used protocol on the Internet and any TCP/IP network. Whereas the IP protocol deals only with packets, TCP enables two hosts to establish a connection and exchange streams of data. TCP guarantees delivery of data and that packets will be delivered in the same order in which they were sent. Guaranteed communication/delivery is the key difference between TCP and UDP.

UDP ports use the Datagram Protocol, a communications protocol for the Internet network, transport, and session layers. Like TCP (Transmission Control Protocol), UDP is used with IP (the Internet Protocol) and makes possible the transmission of datagrams from one computer to applications on another computer, but unlike TCP, UDP is connectionless and does not guarantee reliable communication; it's up to the application that received the message to process any errors and verify correct delivery. UDP is often used with time-sensitive applications, such as audio/video streaming, where dropping some packets is preferable to waiting for delayed data.

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